[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadWrite, Category="Cinematic Camera")
UVirtualCameraCineCameraComponent * CineCamera
Cinematic camera used for view
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadWrite, Category="Cinematic Camera")
UVirtualCameraCineCameraComponent * CineCamera
Cinematic camera used for view