Module |
|
Header |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h |
Include |
#include "VirtualCameraPlayerControllerBase.h" |
Source |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Virtual Camera|Cinematic Camera|Aperture")
float ChangeAperturePreset
(
const bool bShiftUp
)
Adjusts the aperture of the camera to an adjacent preset value.
the new aperture of the camera
Parameter |
Description |
---|---|
bShiftUp |
If true, the aperture will increase; if false, it will decrease |