Module |
|
Header |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h |
Include |
#include "VirtualCameraPlayerControllerBase.h" |
Source |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Virtual Camera|Settings")
EUnit GetDesiredDistanceUnits()
Returns previously set unit of distance.
DesiredUnits - The unit that is used for distance measures like focus distance