AVirtualCameraPlayerControllerBase::GetScreenshotNames

Collects a list of existing screenshot names.

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h

Include

#include "VirtualCameraPlayerControllerBase.h"

Source

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Virtual Camera|Screenshots")
void GetScreenshotNames
(
    TArray< FString > & OutArray
)

Remarks

Collects a list of existing screenshot names.

Parameters

Parameter

Description

OutArray

Upon return, will store screenshot names.

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