AVirtualCameraPlayerControllerBase::GetTouchInputState

Sets the current state of touch input.

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h

Include

#include "VirtualCameraPlayerControllerBase.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Virtual Camera|Input")
ETouchInputState GetTouchInputState()

Remarks

Sets the current state of touch input.

Returns

the current state of the input

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