Module |
|
Header |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h |
Include |
#include "VirtualCameraPlayerControllerBase.h" |
Source |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Virtual Camera|Cinematic Camera|Aperture")
void SetCurrentAperture
(
float NewAperture
)
Set the current aperture value on the camera.
Parameter |
Description |
---|---|
NewAperture |
The current aperture of the camera component |