TargetCameraActorClass

Class of CameraActor to spawn to allow user to use their own customized camera

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, NoClear, Category="Camera Settings")
TSubclassOf< ACineCameraActor > TargetCameraActorClass

Remarks

Class of CameraActor to spawn to allow user to use their own customized camera

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