AVirtualCameraPlayerControllerBase::ToggleAxisFreeze

Toggles the freeze on a given axis; returns new frozen state.

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h

Include

#include "VirtualCameraPlayerControllerBase.h"

Source

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Virtual Camera|Movement")
bool ToggleAxisFreeze
(
    const EVirtualCameraAxis AxisToToggle
)

Remarks

Toggles the freeze on a given axis; returns new frozen state.

Returns

the new frozen state of AxisToToggle (true = frozen)

Parameters

Parameter

Description

AxisToToggle

The axis whose lock should be toggled

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