SliderRange

A curve that defines how the slider should be sampled. Default is linear.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadOnly, Category=Appearance)
FRuntimeFloatCurve SliderRange

Remarks

A curve that defines how the slider should be sampled. Default is linear.

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