ETouchInputState

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h

Include

#include "VirtualCameraPlayerControllerBase.h"

Syntax

enum ETouchInputState
{
    ActorFocusTargeting,
    AutoFocusTargeting,
    BlueprintDefined,
    ManualTouchFocus,
    Scrubbing,
    TouchAndHold,
}

Values

Name

Description

ActorFocusTargeting

Allows user to select an actor to always be in focus

AutoFocusTargeting

Allows user to select a point on the screen to auto-focus through

BlueprintDefined

Allows the touch input to be handled in the blueprint event. This should be the default

ManualTouchFocus

Allows for the user to focus on target on touch without exiting manual focus

Scrubbing

Touch support for scrubbing through a sequence

TouchAndHold

Touch and hold for attach targeting

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