Module |
|
Header |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h |
Include |
#include "VirtualCameraPlayerControllerBase.h" |
enum ETouchInputState
{
ActorFocusTargeting,
AutoFocusTargeting,
BlueprintDefined,
ManualTouchFocus,
Scrubbing,
TouchAndHold,
}
Name |
Description |
---|---|
ActorFocusTargeting |
Allows user to select an actor to always be in focus |
AutoFocusTargeting |
Allows user to select a point on the screen to auto-focus through |
BlueprintDefined |
Allows the touch input to be handled in the blueprint event. This should be the default |
ManualTouchFocus |
Allows for the user to focus on target on touch without exiting manual focus |
Scrubbing |
Touch support for scrubbing through a sequence |
TouchAndHold |
Touch and hold for attach targeting |