FVirtualCameraTransform

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/IVirtualCameraController.h

Include

#include "IVirtualCameraController.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FVirtualCameraTransform

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FTransform

 

Transform

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