Module |
|
Header |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/IVirtualCameraController.h |
Include |
#include "IVirtualCameraController.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, BlueprintCallable, Category="VirtualCamera | Settings")
bool ShouldSaveSettingsOnStopStreaming() const
Check whether settings should save when stream is stopped.