| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraConcertCameraComponent.h |
Include |
#include "VirtualCameraConcertCameraComponent.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Deprecated, Blueprintable, ClassGroup=Camera, Meta=(BlueprintSpawnableComponent))
class UDEPRECATED_VirtualCameraConcertCameraComponent : public UActorComponent
A class to transfer Camera data in MU session
Name | Description | ||
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bHasAuthority |
Is that component sending the camera information or receiving it. |
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bSendUpdateInEditor |
When the component has the authority and we are in the editor, we should broadcast the update. |
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bUpdateCameraComponentTransform |
Should update the camera component relative location & rotation. |
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ComponentToTrack |
The camera component that will be tracked. |
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TrackingName |
The tracked name used by the multi user system to send the data. |
Name | Description | |
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UDEPRECATED_VirtualCameraConcertCameraComponent ( |
Name | Description | ||
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BeginPlay() |
Begins Play for the component. |
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TickComponent ( |
Function called every frame on this ActorComponent. |