UVirtualCameraMovement::GetLocalTransform

Get the unmodified local transform.

Windows
MacOS
Linux

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VirtualCamera/Public/VirtualCameraMovement.h

Include

#include "VirtualCameraMovement.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Virtual Camera")
FTransform GetLocalTransform() const

Remarks

Get the unmodified local transform.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss