[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Config, Category="VirtualCamera|Presets")
TSoftClassPtr< AActor > DefaultVCamClass
Default Vcam Class for Vcam Operator Panel
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Config, Category="VirtualCamera|Presets")
TSoftClassPtr< AActor > DefaultVCamClass
Default Vcam Class for Vcam Operator Panel