Module |
|
Header |
/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/HeightfieldMinMaxTexture.h |
Include |
#include "HeightfieldMinMaxTexture.h" |
Source |
/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Private/HeightfieldMinMaxTexture.cpp |
void RebuildMinMaxTexture
(
FHeightfieldMinMaxTextureBuildDesc const & InBuildDesc
)
Rebuild the contents of Texture using the passed in build description.