UVirtualHeightfieldMeshComponent::GatherHideFlags

Function used by the VirtualTexture delegate to retrieve our HidePrimitives flags.

Windows
MacOS
Linux

References

Module

VirtualHeightfieldMesh

Header

/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshComponent.h

Include

#include "VirtualHeightfieldMeshComponent.h"

Source

/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Private/VirtualHeightfieldMeshComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)()
void GatherHideFlags
(
    bool & InOutHidePrimitivesInEditor,
    bool & InOutHidePrimitivesInGame
) const

Remarks

Function used by the VirtualTexture delegate to retrieve our HidePrimitives flags.

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