UVirtualHeightfieldMeshComponent::GetNumMinMaxTextureBuildLevels

Get the number of levels to build in the MinMax Texture.

Windows
MacOS
Linux

References

Module

VirtualHeightfieldMesh

Header

/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshComponent.h

Include

#include "VirtualHeightfieldMeshComponent.h"

Syntax

int32 GetNumMinMaxTextureBuildLevels()

Remarks

Get the number of levels to build in the MinMax Texture.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss