UVirtualHeightfieldMeshComponent::GetVirtualTextureTransform

Get the associated runtime virtual texture transform including any texel snap offset.

Windows
MacOS
Linux

References

Module

VirtualHeightfieldMesh

Header

/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshComponent.h

Include

#include "VirtualHeightfieldMeshComponent.h"

Source

/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Private/VirtualHeightfieldMeshComponent.cpp

Syntax

FTransform GetVirtualTextureTransform() const

Remarks

Get the associated runtime virtual texture transform including any texel snap offset.

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