Lod0ScreenSize

Target screen size for a LOD 0 tile.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Rendering,
          Meta=(DisplayName="LOD 0 Screen Size", ClampMin="0.1", UIMin="0.1"))
float Lod0ScreenSize

Remarks

Target screen size for a LOD 0 tile. A smaller value uniformly increases the geometry resolution on screen.

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