AWaterBody::GetBrushRenderDependencies

Returns the list of objects this actor depends on to render its brush (textures, materials...)

Windows
MacOS
Linux

Override Hierarchy

IWaterBrushActorInterface::GetBrushRenderDependencies()

AWaterBody::GetBrushRenderDependencies()

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyActor.h

Include

#include "WaterBodyActor.h"

Source

/Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyActor.cpp

Syntax

virtual void GetBrushRenderDependencies
(
    TSet< UObject * > & OutDependencies
) const

Remarks

Returns the list of objects this actor depends on to render its brush (textures, materials...)

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