AWaterBody::GetCollisionProfileName

Returns collision profile name

Windows
MacOS
Linux

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyActor.h

Include

#include "WaterBodyActor.h"

Syntax

FName GetCollisionProfileName() const

Remarks

Returns collision profile name

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss