AWaterBody::GetWaveReferenceTime

Returns the time basis to use in waves computation (must be unique for all water bodies currently, to ensure proper transitions between water tiles)

Windows
MacOS
Linux

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyActor.h

Include

#include "WaterBodyActor.h"

Source

/Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyActor.cpp

Syntax

virtual float GetWaveReferenceTime() const

Remarks

Returns the time basis to use in waves computation (must be unique for all water bodies currently, to ensure proper transitions between water tiles)

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