[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Debug, VisibleInstanceOnly, Transient, NonPIEDuplicateTransient,
TextExportTransient, Meta=(DisplayAfter="WaterMaterial"))
UMaterialInstanceDynamic * WaterMID
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Debug, VisibleInstanceOnly, Transient, NonPIEDuplicateTransient,
TextExportTransient, Meta=(DisplayAfter="WaterMaterial"))
UMaterialInstanceDynamic * WaterMID