[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Rendering, EditAnywhere, AdvancedDisplay, BlueprintReadOnly)
UStaticMesh * WaterMeshOverride
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Rendering, EditAnywhere, AdvancedDisplay, BlueprintReadOnly)
UStaticMesh * WaterMeshOverride