[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, Category=Water, BlueprintReadOnly, Meta=(AllowPrivateAccess="true"))
UWaterSplineComponent * SplineComp
The spline data attached to this water type.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, Category=Water, BlueprintReadOnly, Meta=(AllowPrivateAccess="true"))
UWaterSplineComponent * SplineComp
The spline data attached to this water type.