AWaterBodyRiver::GetRiverToLakeTransitionMaterialInstance

Returns River to lake transition material instance (For internal use. Please use [AWaterBodyRiver](API\Plugins\Water\AWaterBodyRiver) instead.)

Windows
MacOS
Linux

Override Hierarchy

AWaterBody::GetRiverToLakeTransitionMaterialInstance()

AWaterBodyRiver::GetRiverToLakeTransitionMaterialInstance()

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyRiverActor.h

Include

#include "WaterBodyRiverActor.h"

Source

/Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterBodyRiverActor.cpp

Syntax

virtual UMaterialInstanceDynamic * GetRiverToLakeTransitionMaterialInstance()

Remarks

Returns River to lake transition material instance (For internal use. Please use AWaterBodyRiver instead.)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss