OceanTransitionMaterial

This is the material used when a river is overlapping the ocean.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Rendering, EditAnywhere, BlueprintReadOnly,
          Meta=(DisplayName="River to Ocean Transition"))
UMaterialInterface * OceanTransitionMaterial

Remarks

This is the material used when a river is overlapping the ocean.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss