[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadOnly, Category=Texture)
UTexture2D * WaterVelocityTexture
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(VisibleAnywhere, BlueprintReadOnly, Category=Texture)
UTexture2D * WaterVelocityTexture