FWaterBodyHeightmapSettings

Windows
MacOS
Linux

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyHeightmapSettings.h

Include

#include "WaterBodyHeightmapSettings.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FWaterBodyHeightmapSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bInvertShape

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

EWaterBrushBlen...

 

BlendMode

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FWaterBrushEffe...

 

Effects

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FWaterFalloffSe...

 

FalloffSettings

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

int32

 

Priority

Constructors

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