Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyWeightmapSettings.h |
Include |
#include "WaterBodyWeightmapSettings.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FWaterBodyWeightmapSettings
Name | Description | ||
---|---|---|---|
|
float |
EdgeOffset |
|
|
float |
FalloffWidth |
|
|
float |
FinalOpacity |
|
|
float |
Midpoint |
|
|
UTexture2D *... |
ModulationTexture |
|
|
float |
TextureInfluence |
|
|
float |
TextureTiling |
Name | Description | |
---|---|---|
|
FWaterBodyWeightmapSettings() |