FWaterBrushEffectBlurring

Windows
MacOS
Linux

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBrushEffects.h

Include

#include "WaterBrushEffects.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FWaterBrushEffectBlurring

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bBlurShape

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

int32

 

Radius

Constructors

Name Description

Public function

FWaterBrushEffectBlurring()

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