Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBrushEffects.h |
Include |
#include "WaterBrushEffects.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FWaterBrushEffectDisplacement
Name | Description | ||
---|---|---|---|
|
Channel |
||
|
float |
DisplacementHeight |
|
|
float |
DisplacementTiling |
|
|
float |
Midpoint |
|
|
UTexture2D *... |
Texture |
|
|
float |
WeightmapInfluence |
Name | Description | |
---|---|---|
|
FWaterBrushEffectDisplacement() |