| FPrimitiveSceneProxy
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Module |
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Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterMeshSceneProxy.h |
Include |
#include "WaterMeshSceneProxy.h" |
class FWaterMeshSceneProxy : public FPrimitiveSceneProxy
Water mesh scene proxy
Name | Description | |
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FWaterMeshSceneProxy ( |
Name | Description | |
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~FWaterMeshSceneProxy() |
Name | Description | ||
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GetAllocatedSize() |
Name | Description | ||
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CanBeOccluded() |
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GetDynamicMeshElements ( |
Gathers the primitive's dynamic mesh elements. |
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GetMemoryFootprint() |
Every derived class should override these functions |
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GetTypeHash() |
Return a type (or subtype) specific hash for sorting purposes |
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FPrimitiveVi... |
GetViewRelevance ( |
Determines the relevance of this primitive's elements to the given view. |
Name |
Description |
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WaterInstanceDataBuffersType |
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WaterMeshUserDataBuffersType |
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WaterVertexFactoryType |
At runtime, we only ever need one version of the vertex factory : with selection support (editor) or without : |