FWaterQuadTree::FNode::AddNodes

Add nodes that intersect InMeshBounds.

Windows
MacOS
Linux

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterQuadTree.h

Include

#include "WaterQuadTree.h"

Source

/Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterQuadTree.cpp

Syntax

void AddNodes
(
    FNodeData & InNodeData,
    const FBox & InMeshBounds,
    const FBox & InWaterBodyBounds,
    uint32 InWaterBodyIndex,
    int32 InLODLevel,
    uint32 InParentIndex
)

Remarks

Add nodes that intersect InMeshBounds. LODLevel is the current level. This is the only method used to generate the tree

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