FWaterQuadTree::QueryTileBaseHeightAtLocation

Walks down the tree and returns the tile height at InWorldLocationXY in OutWorldHeight.

Windows
MacOS
Linux

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterQuadTree.h

Include

#include "WaterQuadTree.h"

Source

/Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterQuadTree.cpp

Syntax

bool QueryTileBaseHeightAtLocation
(
    const FVector2D & InWorldLocationXY,
    float & OutWorldHeight
) const

Remarks

Walks down the tree and returns the tile height at InWorldLocationXY in OutWorldHeight. Returns true if the query hits an exact solution (either leaf tile or a complete subtree parent), otherwise false.

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