FWaterTileInstanceData

Instance data to feed the GPU, each array is bound as an instanced vertex stream

Windows
MacOS
Linux

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterQuadTree.h

Include

#include "WaterQuadTree.h"

Syntax

struct FWaterTileInstanceData

Remarks

Instance data to feed the GPU, each array is bound as an instanced vertex stream

Variables

Name Description

Public variable

TArray< FVector...

 

Streams

Constants

Name

Description

NumStreams

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