IWaterEditorServices::GetWaterActorSprite

Windows
MacOS
Linux

Override Hierarchy

IWaterEditorServices::GetWaterActorSprite()

UWaterEditorSubsystem::GetWaterActorSprite()

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterEditorServices.h

Include

#include "WaterEditorServices.h"

Syntax

UTexture2D * GetWaterActorSprite
(
    UClass * InClass
) const

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