UBuoyancyComponent::OnPontoonEnteredWater

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References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/BuoyancyComponent.h

Include

#include "BuoyancyComponent.h"

Source

/Engine/Plugins/Experimental/Water/Source/Runtime/Private/BuoyancyComponent.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Cosmetic)
void OnPontoonEnteredWater
(
    const FSphericalPontoon & Pontoon
)

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