| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/GerstnerWaterWaves.h |
Include |
#include "GerstnerWaterWaves.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, BlueprintType, MinimalAPI, NotBlueprintable, HideDropDown)
class UGerstnerWaterWaveGeneratorSpectrum : public UGerstnerWaterWaveGeneratorBase
Default implementation of a gerstner wave generator using known wave spectra from oceanology. Edited using octaves, where each octave is a set of waves with 2x longer wave length than the previous octave
Name | Description | ||
---|---|---|---|
|
Octaves |
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|
SpectrumType |
Name | Description | ||
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GenerateGerstnerWaves_Implementation ( |