UGerstnerWaterWaves::RecomputeWaves

Call RecomputeWaves whenever wave data changes, so that all cached data can be recomputed (do not call OnPostLoad... can call BP script internally)

Windows
MacOS
Linux

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/GerstnerWaterWaves.h

Include

#include "GerstnerWaterWaves.h"

Source

/Engine/Plugins/Experimental/Water/Source/Runtime/Private/GerstnerWaterWaves.cpp

Syntax

void RecomputeWaves
(
    bool bAllowBPScript
)

Remarks

Call RecomputeWaves whenever wave data changes, so that all cached data can be recomputed (do not call OnPostLoad... can call BP script internally)

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