ULakeCollisionComponent::UpdateCollision

Windows
MacOS
Linux

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/LakeCollisionComponent.h

Include

#include "LakeCollisionComponent.h"

Source

/Engine/Plugins/Experimental/Water/Source/Runtime/Private/LakeCollisionComponent.cpp

Syntax

void UpdateCollision
(
    FVector InBoxExtent,
    bool bSplinePointsChanged
)

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