| UPrimitiveComponent::CreateSceneProxy()
|
Module |
|
Header |
/Engine/Plugins/Experimental/Water/Source/Runtime/Public/OceanCollisionComponent.h |
Include |
#include "OceanCollisionComponent.h" |
Source |
/Engine/Plugins/Experimental/Water/Source/Runtime/Private/OceanCollisionComponent.cpp |
virtual FPrimitiveSceneProxy * CreateSceneProxy()
Creates a proxy to represent the primitive to the scene manager in the rendering thread.
The proxy object.