UWaterBodyGenerator::GetCollisionComponents

Windows
MacOS
Linux

Override Hierarchy

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyActor.h

Include

#include "WaterBodyActor.h"

Syntax

virtual TArray< UPrimitiveComponent * > GetCollisionComponents() const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss