CollisionChannelForWaterTraces

Collision channel to use for tracing and blocking water bodies

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Config, Category=Collision)
TEnumAsByte< ECollisionChannel > CollisionChannelForWaterTraces

Remarks

Collision channel to use for tracing and blocking water bodies

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