[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Water, EditDefaultsOnly)
FWaterSplineCurveDefaults WaterSplineDefaults
Defaults which are used to propagate values to spline points on instances of this in the world
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Category=Water, EditDefaultsOnly)
FWaterSplineCurveDefaults WaterSplineDefaults
Defaults which are used to propagate values to spline points on instances of this in the world