[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Water")
FInterpCurveFloat RiverWidth
Rivers Only: The width of the river (from center) in each direction
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Water")
FInterpCurveFloat RiverWidth
Rivers Only: The width of the river (from center) in each direction