UWaterSubsystem::GetOceanFloodHeight

Returns the relative flood height

Windows
MacOS
Linux

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterSubsystem.h

Include

#include "WaterSubsystem.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category=Water)
float GetOceanFloodHeight() const

Remarks

Returns the relative flood height

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