ACausticsGeneratorActor::SpawnCausticParticleGrid

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References

Module

WaterEditor

Header

/Engine/Plugins/Experimental/Water/Source/Editor/Public/CausticsGeneratorActor.h

Include

#include "CausticsGeneratorActor.h"

Source

/Engine/Plugins/Experimental/Water/Source/Editor/Private/CausticsGeneratorActor.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Water Mesh Preview")
void SpawnCausticParticleGrid
(
    UHierarchicalInstancedStaticMeshComponent * HISMC,
    float GridSize,
    int GridTiles
)

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