FWaterBodyIslandDefaults

Windows
MacOS
Linux

References

Module

WaterEditor

Header

/Engine/Plugins/Experimental/Water/Source/Editor/Public/WaterEditorSettings.h

Include

#include "WaterEditorSettings.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FWaterBodyIslandDefaults

Variables

Name Description

Public variable UProperty Category, EditAnywhere Config

FWaterBrushActo...

 

BrushDefaults

Constructors

Name Description

Public function

FWaterBodyIslandDefaults()

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